腾讯NBA2K系列产品-UI动效设计师
社招全职3年以上发行线(IEG)设计地点:上海状态:招聘
工作描述
任职要求 1.具备3年以上游戏特效或UI动效设计相关工作经验,有Unity项目开发经验者优先,有Shader编写经验者更佳; 2.对国内外游戏界面动态视觉有深入了解,注重细节表现,对不同风格动画的表现力有独到见解; 3.熟练掌握Unity特效模块,精通各类特效设计软件(如PS、AE、3DMAX、MAYA、C4D、SPINE、FLASH等); 4.具备良好的沟通能力,拥有较强的学习能力和创新意识,能够敏锐捕捉行业设计趋势; 5.有大型游戏项目动效设…
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包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
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