腾讯 J3-UE5微恐射击-动效设计师
社招全职3年以上CFH-手游APP设计地点:深圳状态:招聘
任职要求
1.3年以上游戏动效设计经验,具备丰富的创新能力和设计经验,有较强的设计功底和素养,动画、游戏特效、影视等设计类相关专业优先; 2.爱好学习新的软件技术,能及时洞察到行业的设计动向,有较强的…
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工作职责
1.负责游戏动效设计,根据游戏产品的动态视觉风格,设计具有创意的界面动效; 2.负责动效的实现效果与性能分析,平衡两者关系保证设计品质; 3.与研发团队合作,跟进设计效果最终在产品中的实现,保证设计效果实现的一致性。
包括英文材料
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.