AMDLinux Graphics Driver Engineer
任职要求
The ideal candidate is expected to be passionate to graphics driver engineering and strong self-motivation to drive sophisticated issues to resolution. Capable to communicate effectively and work optimally with stakeholder teams across AMD. KEY RESPONSIBILITIES: Design, develop, and maintain Vulkan and OpenGL drivers for AMD GPUs. Develop frontend/backend shader compi…
工作职责
THE ROLE: Khronos3D driver team is part of AMD platform software engineering organization, G&E, responsible for Vulkan and OpenGL driver engineering over AMD GPU/APU products. We are looking for a talented Linux graphics driver engineer candidate to join our team to drive and enhance AMD graphics driver quality and achieve successful SW stack deliveries and Customer product deployment.
THE ROLE: Khronos3D driver team is part of AMD platform software engineering organization, G&E, responsible for Vulkan and OpenGL driver engineering over AMD GPU/APU products. We are looking for a talented Linux graphics driver engineer candidate to join our team to drive and enhance AMD graphics driver quality and achieve successful SW stack deliveries and Customer product deployment.
THE ROLE: We are looking for Software Development Engineers to develop and optimize Vulkan and OpenGL driver performance for AMD discrete and integrated GPUs on Windows and Linux platforms. You will be part of a highly collaborative team that develops driver optimizations and internal performance tools for optimal graphics performance. This is an exciting opportunity to work on the cutting-edge technology of GPU performance and 3D driver optimizations..
THE ROLE: We are looking for Software Development Engineers to develop and optimize Vulkan and OpenGL driver performance for AMD discrete and integrated GPUs on Windows and Linux platforms. You will be part of a highly collaborative team that develops driver optimizations and internal performance tools for optimal graphics performance. This is an exciting opportunity to work on the cutting-edge technology of GPU performance and 3D driver optimizations..
• Revising/updating/testing kernel interfaces and reviewing code used by the Developer Tools team • Collect requirements from software developer tools' features and work with the kernel team to co-design new interfaces • Implementation of new features as well as HAL to support new GPU architectures • Support various OS's and driver architectures: Windows WDDM, Linux Desktop, Mobile Linux and QNX. • Contribute to next-gen architectures (both SW and HW)