
地平线资深Unity开发工程师
社招全职3年以上软件序列地点:上海状态:招聘
任职要求
1、不少于3年Unity引擎开发经验、精通或熟悉Unity进行应用产品开发; 2、掌握OpenGL/DX/Vulkan至少一种API,及C++/C#编程语言; 3、熟悉数据结构、3D算法和渲染管线,具备良好的代码风格和编程…
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工作职责
1、基于Unity完成舱驾一体的3D应用的功能开发,包括智驾SR、3D桌面、3D车控、3D空调座椅、一镜到底等; 2、与产品经理、设计师和安卓工程师紧密合作,确保Unity应用能够无缝集成到车载系统中,确保3DHMI的量产落地; 3、对舱驾一体的3D应用进行性能优化和稳定性优化,包括内存优化、渲染优化和交互优化,确保车载3DHMI的稳定性和流畅性; 4、参与舱驾一体的3D技术创新,推动新功能和技术的引入和落地,持续打磨和提升3DHMI用户体验;
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
Vulkan+
https://developer.android.com/codelabs/beginning-vulkan-on-android#0
Vulkan is the primary low-level graphics API on Android. Vulkan enables reaching higher performance for games that implement their own game engine and renderer.
https://docs.vulkan.org/tutorial/latest/00_Introduction.html
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
https://edw.is/learning-vulkan/
I learned some Vulkan and made a game engine with two small game demos in 3 months.
https://vulkan-tutorial.com/
This tutorial will teach you the basics of using the Vulkan graphics and compute API.
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
还有更多 •••
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