米哈游资深引擎开发(动画/渲染)-Varsapura
社招全职程序&技术类地点:上海状态:招聘♡ 收藏
工作描述
任职要求 方向①渲染向 1.熟悉至少一种现代图形API(DX12, Vulkan等); 2.熟悉至少一种图形硬件架构(GCN, RDNA2等); 3.具备扎实的数学基础; 4.熟练掌握C++语言; 5.有3A项目开发经验者优先; 6.有Unreal的引擎开发经验者优先。 方向②动画向 1. 有扎实的数学和物理基本功 2. 良好的C++和计算机基础,对操作系统和硬件底层有一定了解 3. 熟悉多线程编程 4. 对骨骼动画相关的算法(动画图…
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包括英文材料
DirectX 12+
https://gpuopen.com/learn/developing-directx-apps/
Microsoft® DirectX®12 provides low-level APIs for creating games and other graphics applications.
https://learn.microsoft.com/en-us/windows/win32/direct3d12/directx-12-programming-guide
Direct3D 12 provides an API and platform that allows apps to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs.
https://whoisryosuke.com/blog/2023/learning-directx-12-in-2023
This is my journey to learning DirectX 12, and tips to help get you ready to learn it.
https://www.youtube.com/playlist?list=PLD3tf_aBsga1A9B7UoDkM-yObxlLh9pku
In this video series we create a DirectX 12 application in C++ from scratch.
https://www.youtube.com/playlist?list=PLN2s0qemU7W0NfgfMF_WvKcP2BCOX1E2c
This is the full Series for our C++ DirectX 12 Game Engine.
Vulkan+
https://developer.android.com/codelabs/beginning-vulkan-on-android#0
Vulkan is the primary low-level graphics API on Android. Vulkan enables reaching higher performance for games that implement their own game engine and renderer.
https://docs.vulkan.org/tutorial/latest/00_Introduction.html
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
https://edw.is/learning-vulkan/
I learned some Vulkan and made a game engine with two small game demos in 3 months.
https://vulkan-tutorial.com/
This tutorial will teach you the basics of using the Vulkan graphics and compute API.
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
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