vivo原型开发工程师
社招全职3年以上设计类地点:上海状态:招聘
任职要求
1、本科及以上学历,3年以上unity游戏/XR开发经验,熟悉VR/MR开发流程,熟悉3DsMax、C4D、PS等内容制作软件,有成熟项目经验; 2、熟悉C#、C++、Shader编程、网络通讯,掌握客户端框架建设; 3、对3D建模和材质渲染、粒子效果、unity常用插件等有深入了解,有VR/MR游戏开发经验者优先; 4、有智能穿戴类设备开发及VR/MR游戏开发经验、熟悉底层交互开发逻辑者优先; 5、 熟悉swiftUI语言,有ios开发经验者优先。 * 简历中请附带作品集
工作职责
1、运用Unity3D进行VR/MR原型开发,参与XR项目产品开发验证; 2、独立完成程序逻辑的设计与开发,与产品和设计师相互配合,快速且准确的根据设计需求制作原型; 3、保证代码质量与运行效率,持续进行项目功能优化和代码调优,工程化集成; 4、探索和实现空间计算下的新型交互方式,并输出流程方法论。
包括英文材料
学历+
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
MapReduce+
https://www.youtube.com/watch?v=bcjSe0xCHbE
https://www.youtube.com/watch?v=cHGaQz0E7AU
In this video I explain the basics of Map Reduce model, an important concept for any software engineer to be aware of.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
C#+
https://learn.microsoft.com/en-us/dotnet/csharp/
The C# guide contains articles, tutorials, and code samples to help you get started with C# and the .NET platform.
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
SwiftUI+
https://developer.apple.com/tutorials/swiftui/
SwiftUI is a modern way to declare user interfaces for any Apple platform.
https://www.hackingwithswift.com/100/swiftui
This is a free collection of videos, tutorials, tests, and more, all drawn from around my work here on Hacking with Swift, and all designed to help you learn SwiftUI effectively.
iOS+
https://www.youtube.com/watch?v=UNH0bE4zPtY&list=PLSzsOkUDsvdu5Mm67aBYs2YPu2OM4mFzt
相关职位
社招算法开发岗
1. 研发先进风控算法,包括时序预测、社群发现、NLP、图神经网络、用户行为序列、迁移学习、元学习等,持续提升对风险订单、虚假评论、异常账号、恶意流量等场景的管控能力; 2. 完善零售子集团风控中台,沉淀系统、数据、算法的平台能力,为整体零售营销提供风控基础能力护航
更新于 2025-06-18
社招A88959A
1、负责火山引擎-方舟大模型平台的AI应用原型开发,通过高质量原型展示模型能力,为开发者教育提供直观参考; 2、开发可复用的应用模板与组件,帮助开发者快速构建自己的AI应用; 3、探索大模型在不同终端的应用落地方案,包括移动端、PC端以及AI硬件设备。
更新于 2025-03-26
社招算法开发岗
1. 研发先进风控算法,包括时序预测、社群发现、NLP、图神经网络、用户行为序列、迁移学习、元学习等,持续提升对风险订单、虚假评论、异常账号、恶意流量等场景的管控能力; 2. 完善零售子集团风控中台,沉淀系统、数据、算法的平台能力,为整体零售营销提供风控基础能力护航
更新于 2025-07-25