vivo图形渲染工程师
社招全职3-5年研发类地点:上海状态:招聘
任职要求
1、计算机图形学、数学或相关信息学科,本科以上学历; 2、精通C++,Java语言; 3、熟练掌握OpenGL ES,Vulkan等3D API,熟悉shader编程; 4、有移动平台(Android)开发经历; 5、有VR/AR开发经验尤其runtime渲染开发经验者优先。
工作职责
主要负责XR产品图形渲染开发工作,包括: 1、XR runtime图形渲染模块架构设计和功能开发; 2、XR中图像渲染合成器、反畸变处理、注视点渲染、图像重投影、超分插帧等图形渲染工作; 3、XR平台渲染性能优化; 4、Android XR技术研究和开发; 5、项目中其他图形相关的技术验证,测试和原型开发工作。
包括英文材料
学历+
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
Java+
https://www.youtube.com/watch?v=eIrMbAQSU34
Master Java – a must-have language for software development, Android apps, and more! ☕️ This beginner-friendly course takes you from basics to real coding skills.
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
ElasticSearch+
https://www.youtube.com/watch?v=a4HBKEda_F8
Learn about Elasticsearch with this comprehensive course designed for beginners, featuring both theoretical concepts and hands-on applications using Python (though applicable to any programming language). The course is structured in two parts: first covering essential Elasticsearch fundamentals including index management, document storage, text analysis, pipeline creation, search functionality, and advanced features like semantic search and embeddings; followed by a practical section where you'll build a real-world website using Elasticsearch as a search engine, working with the Astronomy Picture of the Day (APOD) dataset to implement features such as data cleaning pipelines, tokenization, pagination, and aggregations.
Vulkan+
https://developer.android.com/codelabs/beginning-vulkan-on-android#0
Vulkan is the primary low-level graphics API on Android. Vulkan enables reaching higher performance for games that implement their own game engine and renderer.
https://docs.vulkan.org/tutorial/latest/00_Introduction.html
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
https://edw.is/learning-vulkan/
I learned some Vulkan and made a game engine with two small game demos in 3 months.
https://vulkan-tutorial.com/
This tutorial will teach you the basics of using the Vulkan graphics and compute API.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
Android+
https://roadmap.sh/android
Step by step guide to becoming an Android developer .
https://www.youtube.com/playlist?list=PLQkwcJG4YTCSVDhww92llY3CAnc_vUhsm
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