心动TapTap Maker 游戏技术美术(上海)
社招全职3年以上创意大类地点:上海状态:招聘
工作描述
任职要求 本科及以上学历,计算机、数字艺术、游戏开发等相关专业; 3 年以上技术美术经验,有 UGC 平台、游戏引擎或 AI 内容生成项目经验者优先; 精通至少一种主流引擎(Unity/UE),熟悉 Shader 编程(HLSL/GLSL)与图形学原理; 熟练掌握 Python/C#/JS 其中之一,具备工具开发实现能力; 了解 AI 基础模型(如Stable Diffusion、ControlNet、LLM)的应用与集…
登录查看完整工作描述
微信扫码,1秒登录
包括英文材料
学历+
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
还有更多 •••
相关职位
社招3年以上技术大类
1.本科及以上学历,计算机、数字艺术、游戏开发等相关专业; 2.3 年以上技术美术经验,有 PCG 项目、UGC 平台、游戏引擎或 AI 内容生成项目经验者优先; 3.精通至少一种主流引擎(Uni
更新于 2026-05-19上海
社招技术大类
我们希望你具备: 1.不限技术栈: 2.AI 重度使用者; 3.全栈工程能力加优秀的算法能力优先; 4.极度好奇心:对世界、对游戏、对技术充满好奇; 加分项:有自己的 AI 开发项目或作品。 工作
更新于 2026-05-19上海
社招技术大类
我们希望你具备: 1.技术功底:扎实的算法与数据结构基础,精通 Python/Go/Java(至少其一),对模型工程化有深度见解; 2.实战经验:熟悉 LangChain、 AutoGPT、 Sema
更新于 2026-05-19上海