
完美世界游戏图形开发工程师(27届)
校招全职地点:北京状态:招聘
工作描述
岗位职责: 1.渲染管线开发与维护: 基于 Unity 引擎的原生管线或 SRP(URP/HDRP),进行深度定制和二次开发,满足项目特定的美术风格和渲染需求。 2.核心渲染效果实现: 负责游戏中核心图形特性(如 PBR、全局光照、大气散射、次表面散射、流体渲染、复杂后处理特效等)的算法研究、设计与实现。 3.Shader 开发与优化: 编写和优化高质量的 HLSL/CG Shader,配合技术美术(TA)和美术团队制定渲染规范,提升最终画面的表现力。 4.性能分析与极限优化: 深入剖析 CPU/GPU 渲染瓶颈,针对移动端(或 PC/主机)架构进行内存带宽、显存占用、Draw Call、Overd…
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包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
算法+
https://roadmap.sh/datastructures-and-algorithms
Step by step guide to learn Data Structures and Algorithms in 2025
https://www.hellointerview.com/learn/code
A visual guide to the most important patterns and approaches for the coding interview.
https://www.w3schools.com/dsa/
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
C#+
https://learn.microsoft.com/en-us/dotnet/csharp/
The C# guide contains articles, tutorials, and code samples to help you get started with C# and the .NET platform.
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