
英雄游戏资深引擎开发工程师-RD04
社招全职地点:北京状态:招聘
任职要求
1、精通C/C++,数据结构,熟悉设计模式 2、熟悉游戏引擎架构,了解CPU、GPU硬件架构 3、精通OpenGL/DirectX,精通图形算法,至少掌握一种Shader语言(GLSL/HLSL/CG)…
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工作职责
1、针对项目需求对渲染管线进行优化 2、针对不同平台进行性能优化 3、为美术和策划提供效果表现的实现支持 4、前沿3D渲染表现和引擎功能的研究 5、与美术或TA沟通,制定美术制作流程
包括英文材料
C+
https://www.freecodecamp.org/chinese/news/the-c-beginners-handbook/
本手册遵循二八定律。你将在 20% 的时间内学习 80% 的 C 编程语言。
https://www.youtube.com/watch?v=87SH2Cn0s9A
https://www.youtube.com/watch?v=KJgsSFOSQv0
This course will give you a full introduction into all of the core concepts in the C programming language.
https://www.youtube.com/watch?v=PaPN51Mm5qQ
In this complete C programming course, Dr. Charles Severance (aka Dr. Chuck) will help you understand computer architecture and low-level programming with the help of the classic C Programming language book written by Brian Kernighan and Dennis Ritchie.
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
数据结构+
https://www.youtube.com/watch?v=8hly31xKli0
In this course you will learn about algorithms and data structures, two of the fundamental topics in computer science.
https://www.youtube.com/watch?v=B31LgI4Y4DQ
Learn about data structures in this comprehensive course. We will be implementing these data structures in C or C++.
https://www.youtube.com/watch?v=CBYHwZcbD-s
Data Structures and Algorithms full course tutorial java
设计模式+
https://liaoxuefeng.com/books/java/design-patterns/index.html
设计模式,即Design Patterns,是指在软件设计中,被反复使用的一种代码设计经验。使用设计模式的目的是为了可重用代码,提高代码的可扩展性和可维护性。
[英文] Design Patterns
https://refactoring.guru/design-patterns
Design patterns are typical solutions to common problems in software design. Each pattern is like a blueprint that you can customize to solve a particular design problem in your code.
https://www.youtube.com/watch?v=NU_1StN5Tkk
Design Patterns tutorial explained in simple words using real-world examples.
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
还有更多 •••
相关职位

社招5年以上
根据项目需求搭建TA团队,制定整体美术工作管线流程,制定并推进项目相关技术路线 --美术工作生产流程中使用的常规外部软件工具链的插件开发,如max,maya,sp --基于PCG过程生成的关卡、建筑、道路地形生成等的工具开发 --引擎内的效率类工具开发,例如资产管理工具,编辑工具,等 --与渲染工程师和美术团队共同制定游戏的渲染管线,开发相应的材质shader等
北京