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拳头游戏Staff Software Engineer, Rendering 渲染工程师

社招全职地点:上海状态:招聘

任职要求


• 6+ years of professional experience in Unreal Engine real-time rendering development; 8+ years preferred
• Deep experience with Unreal Engine 5 core rendering features such as Lumen and Nanite
• Familiarity with GPU-driven rendering, mesh shaders, ray tracing pipelines, and anti-aliasing techniques
• Expert proficiency in C++ and Unreal Engine’s rendering APIs
• Strong knowledge of modern graphics APIs such as Vulkan and DirectX 12, and experience with hardware architectures including consoles and mobile GPUs
• Expertise in low-level optimization techniques for both PC and mobile platforms
• Proficient in …
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工作职责


• Act as the team’s subject-matter expert in graphics engineering
• Develop and maintain engine technologies powering one of Riot’s new games
• Collaborate closely with technical artists and art teams to realize the game’s visual and creative vision
• Monitor and optimize the performance of the game client across platforms
• Design, implement, and enhance tools for artists on multiple platforms
• Troubleshoot pipeline issues and proactively identify areas for improvement
包括英文材料
Unreal+
Lumen+
Ray+
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