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SupercellGame Systems Designer, Clash of Clans

社招全职地点:赫尔辛基 | 伦敦状态:招聘♡ 收藏

工作描述


任职要求
• Strong systems design experience, ideally on a live game. You've worked on progression systems, player motivation loops, rewards, economies, onboarding, retention, or other systems that shape how players engage with a game over time.
• A genuine player-first mindset, you start from player motivation and value, not from the mechanic.
• Comfort with analytics and A/B testing, you can read the data, design the test, and act on the result without waiting to be handed a readout.
• Demonstrated ability to take ambiguous, open-ended problems and turn them into concrete design proposals.
• Excellent communication and collaboration, you can bring an idea to life with a cross-functional team, give and take direct feedback, and explain your trade-offs clearly.
• A proactive sense of owner…
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