网易资深Unreal引擎开发工程师
社招全职网易游戏(雷火)地点:杭州状态:招聘
包括英文材料
数据结构+
https://www.youtube.com/watch?v=8hly31xKli0
In this course you will learn about algorithms and data structures, two of the fundamental topics in computer science.
https://www.youtube.com/watch?v=B31LgI4Y4DQ
Learn about data structures in this comprehensive course. We will be implementing these data structures in C or C++.
https://www.youtube.com/watch?v=CBYHwZcbD-s
Data Structures and Algorithms full course tutorial java
算法+
https://roadmap.sh/datastructures-and-algorithms
Step by step guide to learn Data Structures and Algorithms in 2025
https://www.hellointerview.com/learn/code
A visual guide to the most important patterns and approaches for the coding interview.
https://www.w3schools.com/dsa/
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
脚本+
[英文] Scripting language
https://en.wikipedia.org/wiki/Scripting_language
https://zhuanlan.zhihu.com/p/571097954
一个脚本通常是解释执行而非编译。脚本语言通常都有简单、易学、易用的特性,目的就是希望能让程序员快速完成程序的编写工作。
相关职位
社招网易游戏(雷火)
-打造PC/XBOX/PS5平台的FPS向的AAA级大作 -参与UE引擎工具的优化和改进 -参与自动化生成等相关工具的开发 -参与UE引擎的PC/XBOX/PS5平台的深入开发和性能优化
更新于 2025-04-30

社招5年以上技术研发类
1、负责游戏产品SDK开发接入和维护,包括用户系统,支付系统,埋点及三方分享等; 2、负责平台SDK架构设计,方案的制定,技术可行性研究,系统性能优化及安全加固; 3、负责移动技术难题攻关,解决系统中关键架构问题,对系统稳定性负责; 4、负责客户端(iOS,Android,PC,PS)跨平台技术方案设计及核心技术难点攻关,SDK支持热更新要求; 5、关注新技术,积极展开对新技术的预研和培训,合理的结合到现有项目中; 6、编写SDK开发接入文档。熟悉Unity和Unreal引擎技术,能够开发和维护引擎Demo方便游戏对接。
更新于 2025-05-23
社招网易游戏(雷火)
-使用UE引擎进行PC/XBOX/PS5平台游戏开发 -与策划,美术保持良好的沟通,确保程序功能与设计需求一致 -开发游戏逻辑,包括但不限于战斗、同步、寻路、交互、界面等模块 -针对各个发布平台进行游戏性能优化
更新于 2025-05-26