字节跳动高级图形开发工程师-移动OS
社招全职3年以上A55895地点:上海状态:招聘
任职要求
1、计算机科学、数学、物理或相关专业本科及以上学历; 2、3年以上图形开发经验,有完整的项目开发及上线经历; 3、精通C++编程,熟悉现代C++特性及设计模式; 4、深入理解至少一种主流图形API(Vulkan/OpenGL/Metal/DirectX); 5、扎实的图形学基础(渲染管线、着色器、GPU架构等); 6、熟悉图形调试工具(RenderDoc、Nsight…
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工作职责
1、参与自研图形引擎的架构设计、开发与性能优化; 2、基于Vulkan/OpenGL/Metal等图形API实现高效的渲染管线; 3、开发与维护图形渲染相关模块(如光照、阴影、材质系统等); 4、解决多平台(PC/移动端)适配中的图形性能瓶颈; 5、探索并集成前沿图形技术(如光线追踪、GPU Driven Rendering等); 6、编写高质量、可维护的C++代码,确保系统稳定性和扩展性。
包括英文材料
学历+
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
设计模式+
https://liaoxuefeng.com/books/java/design-patterns/index.html
设计模式,即Design Patterns,是指在软件设计中,被反复使用的一种代码设计经验。使用设计模式的目的是为了可重用代码,提高代码的可扩展性和可维护性。
[英文] Design Patterns
https://refactoring.guru/design-patterns
Design patterns are typical solutions to common problems in software design. Each pattern is like a blueprint that you can customize to solve a particular design problem in your code.
https://www.youtube.com/watch?v=NU_1StN5Tkk
Design Patterns tutorial explained in simple words using real-world examples.
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
DirectX+
http://www.directxtutorial.com/lessonarticle.aspx?id=1
the purpose of this website is to assist novice programmers to overcome the difficulties in learning DirectX and game programming.
https://learn.microsoft.com/en-us/windows/win32/direct3dgetstarted/getting-started-with-a-directx-game
Creating a Microsoft DirectX game for Windows is a challenge for a new developer. Here we quickly review the concepts involved and the steps you must take to begin developing a game using DirectX and C++.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
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