vivo软件系统工程师
社招全职3-5年研发类地点:上海状态:招聘
任职要求
1、本科及以上学历,计算机相关专业,3年以上开发经验; 2、熟练使用C++,有良好的架构设计能力和开发能力; 3、熟悉Android framework,有native service开发经验; 4、熟悉图形渲染,OpenGL和vulkan; 5、有VR/MR/XR系统框架开发经验,OpenXR开发经验优先。
工作职责
1、负责XR Runtime的架构设计及实现,OpenXR扩展的实现; 2、负责中间层service对感知算法的封装; 3、深耕XR领域,紧跟OpenXR、Monado等行业的发展动向,并结合实际需求对Runtime进行软件重构和功能扩充; 4、跨部门协调推进XR Runtime方案的开发及落地。
包括英文材料
学历+
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
系统设计+
https://roadmap.sh/system-design
Everything you need to know about designing large scale systems.
https://www.youtube.com/watch?v=F2FmTdLtb_4
This complete system design tutorial covers scalability, reliability, data handling, and high-level architecture with clear explanations, real-world examples, and practical strategies.
Android+
https://roadmap.sh/android
Step by step guide to becoming an Android developer .
https://www.youtube.com/playlist?list=PLQkwcJG4YTCSVDhww92llY3CAnc_vUhsm
开发框架+
[英文] Understanding Modern Development Frameworks: A Guide for Developers and Technical Decision-makers
https://www.freecodecamp.org/news/understanding-modern-development-frameworks-guide-for-devs/
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
Vulkan+
https://developer.android.com/codelabs/beginning-vulkan-on-android#0
Vulkan is the primary low-level graphics API on Android. Vulkan enables reaching higher performance for games that implement their own game engine and renderer.
https://docs.vulkan.org/tutorial/latest/00_Introduction.html
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
https://edw.is/learning-vulkan/
I learned some Vulkan and made a game engine with two small game demos in 3 months.
https://vulkan-tutorial.com/
This tutorial will teach you the basics of using the Vulkan graphics and compute API.
MapReduce+
https://www.youtube.com/watch?v=bcjSe0xCHbE
https://www.youtube.com/watch?v=cHGaQz0E7AU
In this video I explain the basics of Map Reduce model, an important concept for any software engineer to be aware of.
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