
三七互娱技术美术
社招全职3年以上地点:成都状态:招聘♡ 收藏
工作描述
1. 设计、编写游戏中的Shader和unity里美术工具; 2. 参与项目URP渲染管线定制,实现游戏渲染效果; 3. 参与游戏性能优化,分析游戏内存,CPU,GPU相关性能热点,提出相应解决方案。 4. 优化项目美术工作流程,协助美术和技术制作出提高高质量效果产出的工具; 5. 了解主流次世代制作工具…
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包括英文材料
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
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相关职位
社招3年以上技术开发类
1、精通至少一种3D美术内容制作工具,包括:3DsMAX、Maya、Zbrush、XSl、Blender、Photoshop等; 2、精通至少一种主流游戏开发引擎,如:Unreal、Unity3D、C
苏州
社招3年以上
1. Unity 引擎经验:3 年以上 Unity 开发经验,深入理解 Unity 渲染管线(Built-in/URP/HDRP) 2. XR 开发经验:有 VR/AR/MR 项目开发经验,了解 XR
更新于 2025-10-24深圳|上海
校招日常实习
1、本科或以上学历,具备良好的英语水平; 2、具备一定的编程基础和图形学知识,能够理解常见的技术概念; 3、至少熟练掌握一种编程语言(如C++、C#、Python等),并熟悉主流游戏引擎(如Unity
深圳|上海|杭州
