
叠纸游戏3D场景-AI新项目
社招全职美术类地点:上海状态:招聘
任职要求
1.有参与过写实风格项目制作经验,了解关卡制作流程,对场景拆分有一定经验,对山石雕刻有一定了解; 2.对unity引擎有具体的了解,对unity材质球使用有了解; 3.熟练操作掌握,3d…
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工作职责
1.根据游戏设定,理解原画意图,制作3D场景模型以及物件资源、贴图绘制和材质制作; 2.理解游戏的美术风格和质量跟进,进行整流程环节配合,完成产品的美术效果实现; 3.需要保持与策划,设计,技术等相关部门保持紧密的合作与沟通,提升项目的美术品质及优化现有工作流程; 4.对研发流程和环节配合有较高的敏感性和认知度;
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
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