
巨人网络游戏前端开发工程师(SLG+X)
社招全职3年以上软件研发类地点:上海状态:招聘
任职要求
1. 3年以上Unity+Lua开发经验; 2. 有战斗模块开发经验,可独立承担战斗核心功能的设计与实现; 3. 具备良好的性能优…
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工作职责
1. 负责战斗模块的开发与优化; 2. 扩展战斗玩法,支撑版本测试迭代; 3. 保障代码质量与运行效率,持续推进战斗优化与性能调优; 4. 协同策划、美术,协助搭建高效的游戏内容制作流程与标准,持续完善并优化工具链;
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Lua+
https://www.lua.org/pil/contents.html
This is the online version of the first edition of the book Programming in Lua, a detailed and authoritative introduction to all aspects of Lua programming written by Lua's chief architect.
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