
完美世界游戏特效
社招全职5年以上美术设计类地点:广州状态:招聘
任职要求
1、至少具有5年以上相关工作经验,unity制作经验,手绘能力;
2、至少参与过1款游戏的完整开发;
3、擅长卡通以及欧美风格的特效风…登录查看完整任职要求
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工作职责
1、负责设计制作高质量的Unity特效资源,包括主角,怪物,场景,ui动效等 2、与动作,原画,策划,程序等上下游环节沟通,优化UE引擎中的表现效果和性能优化。 3、能够制定特效的美术风格,以及unity的规划和优化方案。
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
相关职位

社招3年以上
1、负责游戏中3D特效的制作,包括技能特效、场景特效、UI特效等; 2、根据业务需求,制作出高质量的特效,保证游戏效果的视觉冲击力; 3、与技术、策划等其他模块密切合作,确保特效的实现和效果符合游戏设计要求; 4、对现有特效进行优化和改进,提高游戏性能和用户体验; 5、熟悉Unity游戏引擎,能够根据不同引擎的特点进行特效制作。
杭州