
望尘科技U3D开发工程师
社招全职3年以上技术类地点:深圳状态:招聘
包括英文材料
学历+
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
客户端开发+
https://developer.mozilla.org/zh-CN/docs/Learn_web_development/Core/Frameworks_libraries/Introduction
简要回顾 JavaScript 和框架的历史,为什么框架会存在以及它们提供了什么,如何开始考虑选择一个框架并学习,以及对于客户端框架还有什么替代方案。
https://gamefromscratch.com/the-best-game-development-frameworks/
If you are looking to create a game but perhaps want to craft your own game engine from existing technologies, or you prefer to work at a lower more code focused level, using a game framework instead of a game engine may be right for you.
编程规范+
[英文] Google Style Guides
https://google.github.io/styleguide/
Every major open-source project has its own style guide: a set of conventions (sometimes arbitrary) about how to write code for that project. It is much easier to understand a large codebase when all the code in it is in a consistent style.
C#+
https://learn.microsoft.com/en-us/dotnet/csharp/
The C# guide contains articles, tutorials, and code samples to help you get started with C# and the .NET platform.
相关职位

社招2年以上
1、独立实现游戏功能模块、开发辅助工具; 2、持续优化程序性能,与团队成员协作解决技术问题; 3、与策划和美术协作,确保设计方案的最终效果并为之持续优化; 4、根据项目计划完成后期任务进度开发,并保证产品上线。

社招软件研发类
1.负责 Unity 项目中用户界面 (UI) 系统的设计、开发、实现和维护; 2.开发和管理 UI 状态、及用户交互逻辑; 3.扩展维护UI开发组件及不同平台适配; 4.优化UI性能,包括降低 Draw Call、优化资源加载、提升响应速度等,确保在目标平台上流畅运行; 5.不同平台SDK对接; 6.参与系统功能代码审查 (Code Review),确保代码质量; 7.跟踪 Unity UI 和前端开发相关的最新技术并尝试落地最佳实践。
更新于 2025-08-13