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腾讯Project W-资深表演类动画师

社招全职5年以上预算专用-Project W设计地点:深圳状态:招聘

任职要求


1.5年以上写实表演动画经验,含高品质数字人或可对标影视、高端 CG 的面部与肢体案例,对角色表演类动画具备敏锐的审美;
2.Maya 精通,熟悉 MotionBuilder 或等效工具;
3.强手 Key:能在动捕上显著提升情绪张力,也能从零手 Key 出可信表演;
4.强逻辑思维,可搭建与维护表情库的层级结构、命名与组合规则,并沉淀为团…
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工作职责


1.表演与时机,基于台词与角色设定,拆解情绪弧光与表演节拍,可以对表演进行设计,并且指导演员进行准确的表演,把控眼神变化、眨眼时机、呼吸节奏、微表情,肢体语言等,确保表演动作高度准确的可读性、可信性、以及情绪传达,通过把控面部动作准确传达情绪状态与性格特质;
2.面部与口型动画,了解基于 FACS 的面捕表情运动规则。熟悉口型动画音素/Viseme 映射、多语言节拍、口腔体积与齿舌关系统一;
3.动捕与二次精修,进行演员选择,现场指导面捕/体捕,可以高效的对演员进行现场表演指导工作,有能力动捕基础上进行手 Key 强化,必要时纯手 Key完成镜头级表演;
4.数字人管线与协作,与 Rigger、Blendshape Artist、TA 协同完成面部表情驱动方案,以及导入导出、动画压缩、曲线/骨骼预算、版本管理与工具链落地。建立并维护表情库结构和调用逻辑。基于自身对于面部动态的深刻理解,梳理制定程序化表情运动规则。
包括英文材料
数字人+
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