腾讯次世代UE5战术射击端游-3D场景设计师
社招全职3年以上公共设计地点:深圳状态:招聘
任职要求
1.具备至少三年以上3D场景搭建经验,有3A写实类/射击品类研发经验优先,有美术外包管理经验最佳; 2.对地图编辑有丰富的经验,熟练虚幻引擎,了解关卡制作流程,对各节点有足够的敏感度; 3.有扎实的美术功底,具有优秀的设计和造型能力,对构图、色彩、光影,氛围均有优秀的审美把控力; 4.对性能优化…
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工作职责
1.使用UE进行3D场景整合搭建,结合概念及项目风格进行效果调整及二次设; 2.对“写实”风格具备深刻的理解,把控场景整体氛围,制作沟通协调,对场景最终品质负责; 3.能够与程序、TA配合制定场景性能优化方案; 4.研究引擎功能模块,攻克场景编辑出现的各种难题; 5.审核跟进外包,并指导外包保证场景落地的最终品质。
包括英文材料
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
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