腾讯《洛克王国:世界》-技术美术-渲染向
社招全职3年以上NRC-手游APP设计地点:深圳状态:招聘
任职要求
1.艺术类专业背景或有相关工作经验,具备良好的审美能力; 2.具备图形学基础,熟练掌握至少一门Shader编程语言; 3.深入了解PBR理论,熟悉PBR美术资产制作管线; 4.精通UE4,Unity等…
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工作职责
1.实现基于PBR框架的风格化渲染和部分对象的NPR渲染,并搭建TOD,天气系统,使整体渲染效果实时自洽,以上同时兼顾性能,并维护美术制作规范; 2.通过搭建灯光环境和配置后处理,以营造不同的环境氛围,并使之与其他系统联动; 3.搭建LookDev环境,以确保美术资产正确验收。
包括英文材料
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
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