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拳头游戏Game Designer, Combat (Contract)

社招全职3年以上地点:上海状态:招聘

任职要求


• 至少 3 年专业游戏设计工作经验。
• 至少 2 年 Unreal 引擎使用经验,熟练使用技能编辑器、关卡编辑器、GAS 系统及蓝图。
• 在以下领域至少精通一项:战斗机制、战斗手感、战斗 AI、角色控制 / 摄像机 / 操作系统。
• 对 PvE 动作游戏 / ARPG 类型有深入理解与热情,并积极参与相关游戏体验。
• 能够流利使用中文普通话交流。
加分项:
• 在至少一款已发行游戏中,熟练使用某款游戏引擎的脚本编程。
• 熟悉《英雄联盟》宇宙与 IP。
• 能流利使用英语进行口头与书面交流。

工作职责


• 设计、实现并改进战斗机制与系统,使其令玩家满意并提升对游戏概念的信心。
• 在所处游戏类型中探索创新战斗设计方案,提出多种可行的设计与解决方案,清晰说明各种方案之间的权衡与风险。
• 利用快速原型与游戏测试验证设计方案的可行性。
• 编写清晰的设计文档,确保非设计人员也能评估与实现相关内容。
• 与设计团队及其他跨职能团队协作,共同打造出色的整体游戏体验。积极配合、听取反馈并不断迭代,以实现最高质量的产品。
包括英文材料
Unreal+
脚本+
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