拳头游戏Game Product Manager, FFGS金铲铲之战
任职要求
• 3–5 years of experience (or a PhD) in product management across games, live operations, and system/feature design, with a proven record of driving strategic impact and influence. • Passion and deep familiarity with Teamfight Tactics / FFGS and strategy games, with proven experience applying player-centric insights to drive product innovation. • Experience shipping products with cross-discipline teams, demonstrating the ability to work in fast-paced, dynamic environments. • Outstanding verbal and wr…
工作职责
• Drive and execute on planning and multi-phase roadmap for FFGS set and mode development, ensuring alignment with TFT’s broader product goals and long-term objectives. • Influence cross-functional teams to ensure consistent, high-quality player experiences and foster alignment across product, design, insights, and technical teams toward common goals. • Drive engagement following success metrics that not only drive project success of each set/mode, but provide insights that influence team-wide strategic decisions. • Drive day to day meeting and follow-ups on set related features, patch updates and balance discussions with designers to ensure micro changes are made to improve overall FFGS players set experience • Identify cross-functional opportunities for growth and innovation within revival sets, pushing the game forward in alignment with Riot’s and TFT’s broader strategy, establishing FFGS as a pioneering product within the genre. • Work with the team and stakeholders to set measurable goals and translate them into product requirements that guide design and technical specifications. • Monitor overall game health and performance of player engagement, regularly updating stakeholders on progress and be solution oriented when needed. • Drive a culture of end-to-end ownership, ensuring that each set is delivered with accountability from concept through execution and is aligned with strategic goals.
Responsibilities: • Drive exciting new monetization strategy and content that allow players to express themselves and customize their game experience • Drive monetization related system features design and related content production with development team • Support Riot on the daily operations and production of Fight for the Golden Spatula, and work with our partners on further developing game content • Assist the production team and product managers with being involved in game production projects, improve feature landing efficiency and collaborating with partners to optimize players’ experiences • Be responsible for continuous efforts in understanding players, monitoring and analyzing in-game and around game experiences performance in FFGS • Follow closely on market trends for in-game social and growth product features, while gathering market and competitor intelligence to inform our own strategy
• Build a comprehensive gameplay strategy and handle executions for FFGS gameplay feature production, release and daily operations that will maximize long term engagement and player perception. • Build and manage game development pipelines to ensure a cost-efficiency way of production • Manage the production collaboration with other departments • Hire, mentor, and grow producers for teams within your space. • Organize the daily development efforts of the team, leading team meetings, managing planning efforts and ensuring delivery against the product roadmap and FFGS strategy. • Build strong relationships with partner teams to drive the success of joint projects.
• Define the event strategy for each patch, setting clear direction, priorities, and success criteria aligned with broader product and patch objectives. • Own the overall planning and delivery outcomes of events, partnering with cross-functional teams to ensure high-quality execution without directly owning day-to-day implementation for standard events. • Translate Patch strategy and product goals into clear, executable event plans that support different player needs, including core engagement, key login moments, and differentiated player segments. • Provide clear direction, design guidance, and quality reviews for events created by designers and producers on the Live-Experience team, ensuring alignment on goals, complexity, and player experience. • Analyze post-launch performance, conduct holistic reviews, and apply learnings to continuously improve future events. • Personally design and lead high-complexity large-scale or flagship events when needed, including complex events or mini-games, while thoughtfully integrating monetization execution in support of business goals.
• Develop a deep understanding of player needs and behaviors to define and drive the vision, strategy, and roadmap for Moments and Gameplay Workstreams, achieving both player and business impact. • Translate product strategy into actionable plans and execution frameworks—setting clear goals, success metrics, and delivery milestones to ensure strategy is realized in live player experiences • Build and manage a high-performing team to drive player growth by developing core gameplay capabilities, including Summoner’s Rift and Rotating Game Modes. • Orchestrate across product owners and workstreams to deliver cohesive player high-impact login moments and engagement beats that maximize impact. • Partner with design, creative, production, insights, and publishing to create impactful features, fostering a learning-centric culture that reduces risk and improves decision-making over time. • Coach and mentor other Game PMs to strengthen product craft, decision-making, and player empathy across the team.