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拳头游戏Senior Technical Artist, Animation - Unpublished R&D Product

社招全职6年以上地点:上海状态:招聘

任职要求


工作职责
工作职责
• 负责高优先级引擎动画效果的技术方案设计与落地,包括动画状态机、IK、角色物理及相关动画技术能力建设
• 跨团队紧密协作,将动作表现、镜头需求及视觉目标转化为可执行的技术方案,并持续提升动画内容的整体表现质量与制作标准。
• 识别并解决实时动画及动画资产制作过程中的关键技术问题,推进引擎内实现、联调与优化,持续改进动画资产规格,提升落地效率与实现稳定性
• 搭建、维护并优化角色、生物、道具以及表演相关需求的绑定与动画技术方案
• 开发和推动面向动画制作与效率工具、调试流程方案,帮助团队更高质量、更高效率地完成内容实现
能力要求
能力要求
• 6 年及以上游戏或相关行业技术美术经验,并…
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工作职责


N/A
包括英文材料
Unreal+
Maya+
还有更多 •••
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