SupercellSenior Technical Artist, Project R.I.S.E
社招全职地点:上海状态:招聘♡ 收藏
工作描述
Technical Artist What You'll Be Doing What You'll Be Doing • Own the shader and material library. Author the shaders that give the game its look, design a master-material architecture artists can actually work with, and keep permutation counts and shader complexity from quietly eating the frame Own the shader and material library. • Build the tools artists live in. DCC scripts, engine editor extensions, one-click export, automated asset validation — every hour you save someone in Maya or the material editor goes back into the game, so treat tooling as a first-class deliverable, not a side project Build the tools artists live in. • Raise the visual bar alongside the art team. Sit in look-dev with the art director, build the lighting and post-process templates that make the style reproducible, and close the gap between the concept on the wall and the thing running on device Raise the visual bar alongside the art team. • Keep art content within budget. Profile real builds on real phones, work out why the device is getting hot, and design the LOD and quality-tier systems that let the game scale from flagship to low-end without losing its identity Keep art content wi…
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包括英文材料
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
Maya+
https://www.youtube.com/channel/UCHmAXsicpLK2EHMZo5_BtDA
Autodesk Maya is an industry leading 3D digital content creation software used extensively by movie, game, and FX studios both big and small.
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
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工作职责 工作职责 • 负责高优先级引擎动画效果的技术方案设计与落地,包括动画状态机、IK、角色物理及相关动画技术能力建设 • 跨团队紧密协作,将动作表现、镜头需求及视觉目标转化为可执行的技术方案,并
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社招
• Bachelor’s degree in CS/CE/IT/ECE/EEE or related field. • 5+ years of experience in automotive
更新于 2026-06-26上海
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Required Qualifications • 6+ years of experience in broadcast operations, technical production, or a
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