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SupercellSenior Game Designer, Brawl Stars

社招全职地点:赫尔辛基状态:招聘

任职要求


• Deconstructed many game systems deeply (professionally or not)
• Designed and shipped major game features/game(s)
• Leveraged game analytics meaningfully
• Passion for competitive games
• Relentless problem solver, who is also not afraid to ask for help
• Sharp communicator who frames conflicting perspectives and trade-offs succinctly
• Patient collaborator, who listens first, builds others up and always offers help
• Comfortable with ambigui…
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工作职责


• Deliver impactful features from concept to live, in a small cross-functional team
• Think holistically about the game and proactively coordinate with the broader Brawl team
• Generate creative design ideas for new systems and events
• Gather raw ideas broadly and craft them into actionable design documents
• Iterate on designs collaboratively, evolve them, over and over again
• Explore design spaces deeply, and find edge cases
• Quickly deconstruct key games and market shifts, and share insights with the team
• Unblock and drive execution forward, with light or no Producer support
• Review economy health, distill insights from metrics, and fine-tune values, with light or no Analyst support
• Give input on new Brawlers and game modes
• Cultivate a culture of inclusiveness, where good ideas can come from anyone
包括英文材料
Excel+