SupercellSenior Game Designer, Brawl Stars
社招全职地点:赫尔辛基状态:招聘
任职要求
• Deconstructed many game systems deeply (professionally or not) • Designed and shipped major game features/game(s) • Leveraged game analytics meaningfully • Passion for competitive games • Relentless problem solver, who is also not afraid to ask for help • Sharp communicator who frames conflicting perspectives and trade-offs succinctly • Patient collaborator, who listens first, builds others up and always offers help • Comfortable with ambigui…
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工作职责
• Deliver impactful features from concept to live, in a small cross-functional team • Think holistically about the game and proactively coordinate with the broader Brawl team • Generate creative design ideas for new systems and events • Gather raw ideas broadly and craft them into actionable design documents • Iterate on designs collaboratively, evolve them, over and over again • Explore design spaces deeply, and find edge cases • Quickly deconstruct key games and market shifts, and share insights with the team • Unblock and drive execution forward, with light or no Producer support • Review economy health, distill insights from metrics, and fine-tune values, with light or no Analyst support • Give input on new Brawlers and game modes • Cultivate a culture of inclusiveness, where good ideas can come from anyone
包括英文材料
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