SupercellArt Director, Clash of Clans
社招全职地点:赫尔辛基 | 伦敦状态:招聘
任职要求
• A strong track record leading art direction on stylised games. Mobile and live-service experience is a big plus. • Deep IP and brand instincts, the ability to define what's on-brand vs off and build the frameworks that help a whole team make that call consistently. • Leadership experience on a highly collaborative senior art teams: setting vision, developing artists, and making the culture as strong as the output. • Strategic experience managing outsourcing pipelines and external partners at scale, balancing quality ambitions with the realities of live-game timelines and budget…
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工作职责
• Define and evolve the visual direction of Clash across the game, cosmetics, and wherever else the IP lives. True to its DNA, but never frozen in time. • Set the standard for style and brand fit across in-game art, marketing, trailers, toy lines, campaigns, and entertainment partners, and empower the team to uphold it. • Partner with game design, product, and marketing leadership to ensure art strategy supports gameplay clarity, player understanding, and long-term brand health. • Mentor and support Clash artists, help them do the best work of their careers while staying aligned on the IP. • Shape the roadmap for modernising Clash pipelines (2D to 3D, audio, tooling, and emerging technologies), championing approaches that give artists more time for the work only they can do. • Represent art at a senior level across the business: outsourcing partners, Entertainment and Partnerships, marketing, and franchise collaborators.
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