
西山居技术美术(UE场景渲染方向)
社招全职3年以上美术音频地点:珠海状态:招聘♡ 收藏
工作描述
岗位职责:负责场景渲染效果从需求到落地的全流程,对接场景、灯光、角色、特效及渲染程序团队,制定并维护光照、环境与后处理的验收标准。制定UE5渲染规范与画质分档,主导Nanite、Lumen、VSM、MegaLights在关卡中的使用标准;建立基于Substrate的材质规范。制定扫描/摄影测量资产的入库、Nanite化与材质流程;参与PCG、Nan…
登录查看完整工作描述
微信扫码,1秒登录
包括英文材料
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
Lumen+
https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine
Lumen is Unreal Engine's fully dynamic global illumination and reflections system that is designed for next-generation consoles, and it is the default global illumination and reflections system.
https://www.youtube.com/watch?v=h5_4vAMqye4
Learn to use lumen to light your scenes in Unreal Engine 5 (UE5).
https://www.youtube.com/watch?v=HZFBUhusQn4
Have you often wondered how Unreal Engine 5's Lumen function works?
https://www.youtube.com/watch?v=sfMG746hk3k
Unreal Engine 5 has just been released and so far we've seen some absolutely incredible lighting and reflections.
相关职位
社招5年以上
1.5年以上的动漫,游戏的从业经验,具有优秀的美术基础和审美,熟悉美术各模块生产流程,熟悉常用美术工具; 2.熟悉色彩和物理灯光相关知识,掌握PBR理论,能够实现高度逼真的光影效果; 3.精通Unre
更新于 2025-12-04北京

社招3年以上美术音频
岗位职责作为美术与技术之间的桥梁,制定美术资源规范、制作流程与验收标准。负责 Shader、材质、特效、植被/地形、灯光氛围的美术实现与技术落地。搭建与优化美术生产管线(建模/贴图/动画导入、LOD、
更新于 2026-08-10珠海

社招3年以上
【任职要求】: 1、专科及以上学历,计算机、美术或相关专业背景,3年以上UE引擎使用经验,精通UE材质系统、蓝图和渲染管线; 2、具备扎实的计算机图形学基础,熟悉渲染原理和主流图形API; 3、有丰富
广州
