
英雄游戏UE4特效设计师-杭州-2026Campus-秋招
校招全职特效地点:杭州状态:招聘
任职要求
1.美术类相关专业,擅长二次元风格; 2.有一定手绘能力,了解PBR材质等次时代材质,熟悉使用PS,3Dmax,unity,…
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工作职责
1.使用UE4引擎制作设计符合游戏风格,输出符合规范特效设计。
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
相关职位
社招5-10年网易游戏(互娱)
1、负责项目运营阶段的UI动态DEMO设计制作; 2、负责游戏项目整体界面动效风格的制定及把控,审核项目界面动效设计落地资源; 3、对优秀游戏的GUI动效技术研究,为最核心的游戏开发提供动效方面技术支持;
更新于 2026-02-05杭州
