小米Android高级GPU图形技术专家
社招全职A30610地点:南京 | 北京 | 深圳状态:招聘
任职要求
1、对行业图形新技术有较深入的洞察经验,精通计算机图形学原理和实现,熟悉GPU工作原理,熟悉移动端GPU架构。 2、精通图形API,熟悉API底层技术实现(包括但不限于OpenGL/OpenGLES,Vulkan, Metal,DX11/DX12等等),对UE/Unity等引擎有深度开发经验,熟悉各种高级图形算法的原理和实现(包括但不限…
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工作职责
1、承担游戏图形渲染领域的性能、功耗优化相关工作。 2、负责GPU降负载或画质增强相关方案的预研开发工作。 3、负责构建GPU图形领域的核心竞争力。
包括英文材料
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
Vulkan+
https://developer.android.com/codelabs/beginning-vulkan-on-android#0
Vulkan is the primary low-level graphics API on Android. Vulkan enables reaching higher performance for games that implement their own game engine and renderer.
https://docs.vulkan.org/tutorial/latest/00_Introduction.html
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
https://edw.is/learning-vulkan/
I learned some Vulkan and made a game engine with two small game demos in 3 months.
https://vulkan-tutorial.com/
This tutorial will teach you the basics of using the Vulkan graphics and compute API.
Metal+
[英文] Metal
https://developer.apple.com/metal/
Whether you want to build a graphics-intensive app, a cutting-edge game with beautiful visuals, or target demanding compute workloads like machine learning, Metal puts the advanced capabilities of Apple-designed GPUs at your fingertips.
[英文] Metal Tutorial
https://metaltutorial.com/
This tutorial will teach you the basics of Apple's Metal Graphics and Compute API, and help you understand how to program with it in C++ via the metal-cpp library.
https://www.kodeco.com/7475-metal-tutorial-getting-started
In this Metal tutorial, you will learn how to get started with Apple’s 3D graphics API by rendering a simple triangle to the screen.
[英文] learnmetal.com: Home
https://www.learnmetal.com/
Welcome to Learn Metal — an open-source tutorial site focused on learning and mastering Apple’s Metal graphics API.
DirectX 12+
https://gpuopen.com/learn/developing-directx-apps/
Microsoft® DirectX®12 provides low-level APIs for creating games and other graphics applications.
https://learn.microsoft.com/en-us/windows/win32/direct3d12/directx-12-programming-guide
Direct3D 12 provides an API and platform that allows apps to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs.
https://whoisryosuke.com/blog/2023/learning-directx-12-in-2023
This is my journey to learning DirectX 12, and tips to help get you ready to learn it.
https://www.youtube.com/playlist?list=PLD3tf_aBsga1A9B7UoDkM-yObxlLh9pku
In this video series we create a DirectX 12 application in C++ from scratch.
https://www.youtube.com/playlist?list=PLN2s0qemU7W0NfgfMF_WvKcP2BCOX1E2c
This is the full Series for our C++ DirectX 12 Game Engine.
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