畅游3D特效设计师(ZX2701)
社招全职特效设计部地点:北京状态:招聘
任职要求
1、熟悉游戏特效制作的相关流程,具备较好的特效功底和特效设计能力; 2、可以快速适应多种风格的项目,擅长设计表现。 3、有一定的手绘能力,有扎实的美术功底及创意。 4、具备较强的沟通及学习能力。 5、能…
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工作职责
1、负责根据项目内特效风格的设计,制作包括角色技能,UI特效等,输出高品质内容 2、负责把控游戏内特效制作及最终游戏效果的表现 3、负责外包反馈,策划及程序等多模块之间的沟通对接 4、参与具体特效设计任务,根据策划文档整理美术需求,协助主接口跟进及反馈产出内容
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
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