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腾讯Lead Technical Artist

社招全职5年以上IEG地点:上海状态:招聘

任职要求


1、5 年以上技术美术身份的工作经历,至少以技术美术身份参与过一个完整商业项目的研发; 
2、具有扎实的实时渲染实践落地经验(材质开发、图形 feature 开发、图形 Debug等能力);
3、擅长剖析常见游戏场景图形效果技术方案,有自己设计复杂图形类效果实现思路与方案的经验; 
4、能够使用 DCC 工具的组合(Substance系列、houdini系列、游戏引擎)制作效果、材质及设计相关的素材管线,能够进行至少一种场景美术相关 DCC 工具的二次开…
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工作职责


1、负责游戏场景部分的效果技术方案及工艺方案的研发及落地; 
2、负责设计场景相关的工艺管线、素材规格规范及美术生产 SOP;
3、充分了解美术各环节开发中的需求和问题,优化美术工作流程,开发和维护美术生产相关的效率工具或插件; 
4、对游戏性能进行Profiling,设计优化方案,通过优化提高PC、iOS、Android平台运行效率。
Work Location: China-Shanghai | China-Suzhou
包括英文材料
脚本+
Unreal+
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