腾讯Technology Platform-游戏引擎研发工程师-(渲染性能优化)
社招全职5年以上公共技术地点:深圳状态:招聘
任职要求
1.5年以上3D引擎开发经验,精通UE或Unity引擎渲染架构; 2.扎实的数学基础(线性代数、微积分),精通计算机图形学核心算法; 3.深入理解GPU/CPU体系结构、渲染管线、Tile-Based架构及缓存层级; 4.具备丰富的引擎级崩溃分析与稳定性治理经验,熟悉Crash堆栈分析、内存越界/泄漏排查、GPU Hang/TDR诊断,能独立…
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工作职责
1.负责游戏引擎渲染管线的性能分析与深度优化,涵盖CPU/GPU全链路瓶颈定位与调优; 2.主导引擎系统稳定性治理,系统性分析崩溃、内存泄漏等线上问题,建立崩溃分类与根因定位机制; 3.设计并落地Draw Call合批、Shader复杂度优化、内存带宽优化等方案; 4.建立性能基线与自动化性能回归体系,持续保障帧率、功耗与稳定性指标; 5.与美术、TA团队协作,制定资产规格标准与LOD策略。
包括英文材料
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
算法+
https://roadmap.sh/datastructures-and-algorithms
Step by step guide to learn Data Structures and Algorithms in 2025
https://www.hellointerview.com/learn/code
A visual guide to the most important patterns and approaches for the coding interview.
https://www.w3schools.com/dsa/
缓存+
https://hackernoon.com/the-system-design-cheat-sheet-cache
The cache is a layer that stores a subset of data, typically the most frequently accessed or essential information, in a location quicker to access than its primary storage location.
https://www.youtube.com/watch?v=bP4BeUjNkXc
Caching strategies, Distributed Caching, Eviction Policies, Write-Through Cache and Least Recently Used (LRU) cache are all important terms when it comes to designing an efficient system with a caching layer.
https://www.youtube.com/watch?v=dGAgxozNWFE
还有更多 •••
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