英伟达Senior Software Engineer, Humanoid Robotics
任职要求
As a Senior Robotics Software Engineer on the Isaac Applications Team, you will help build the platform for Physical AI robots — enabling sim-first development, real-world deployment, and continuous learning to make them smarter over time. The ideal candidate will have strong software engineering skills for (soft) realtime robotics applications and real-world experience with multi-body robots, such as humanoids quadrupeds. What You Will Be Doing: • Bring the latest advancements in Physical AI to simulated and real humanoid robots by building the humanoid reference platform showcasing the power of NVIDIA's technology. • Collaborate across team boundaries to integrate NVIDIA robotics products such as Thor and Isaac Sim into one solution for humanoid robots. • Spearhead efforts at NVIDIA's Shanghai offices, collaborating with team members in America and Europe. What We Need To See: • Master's degree in Computer Science, Engineering, or a related field, or equivalent experience. • 5+ years of experience in robotics. • Proven experience in designing and building real-time robotics software stacks, …
工作职责
N/A
As a Senior Software Engineer on the NVIDIA Isaac projects, you will help build the platform for Physical AI robots — enabling sim-first development, real-world deployment, and continuous learning to make them smarter over time. The ideal candidate will have strong software engineering skills for real-time robotics applications and real-world experience with multi-body robots, such as humanoids and surgical robots. What You Will Be Doing: • Bring the latest advancements in Physical AI to simulated and real robots by building the runtime framework and healthcare industrial workflows, showcasing the power of NVIDIA's technology. • Collaborate across team boundaries to integrate NVIDIA robotics products such as Jetson Thor, Isaac GR00T, Holoscan, and Isaac Sim/Lab into the solution for robots. • Take on a variety of challenges, bridging between research and commercial environments. • Deploy and test the developed software on real robots.
NVIDIA is seeking a highly skilled and motivated Robotics Applied Research Software Engineer specializing in Sim2Real and Humanoid Loco-Manipulation to join our Robotics team. This role focuses on building software for developing and deploying robotic policies from simulation to real-world environments, creating data generation pipelines, and applying robot learning for robotics. The ideal candidate will have strong software engineering skills, applied research and engineering experience in robotics and machine learning, and expertise in PyTorch, C++, and Python. Real-world experience with humanoid robots, particularly in loco-manipulation, is highly preferred. What You Will Be Doing: • Perform Vision-Language-Action (VLA) pre-training and post-training. • Implement and enhance robot learning algorithms for robotics. • Deploy algorithms on real humanoid robots to evaluate sim2real transfer. • Focus on humanoid loco-manipulation tasks to advance robotic capabilities. • Collaborate with research and engineering teams to enable foundation models Sim2Real transfer on humanoid robots. • Run experiments and analyze results to improve robotic system performance. • Continuously learn and explore new technologies. • Cross team collaborations and leadership for sim2real efforts • Publish papers / technical reports for the applied research work.
• Develop and optimize the control stack, including locomotion, manipulation, and whole-body control algorithms; • Deploy and evaluate neural network models in physics simulation and on real humanoid hardware; • Design and maintain teleoperation software for controlling humanoid robots with low latency and high precision; • Implement tools and processes for regular robot maintenance, diagnostics, and troubleshooting to ensure system reliability; • Monitor teleoperators at the lab and develop quality assurance workflows to ensure high-quality data collection; • Collaborate with researchers on model training, data processing, and MLOps lifecycle.