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拳头游戏VFX Artist (Contract)

社招全职5年以上地点:上海状态:招聘

任职要求


• 具备较好的审美,有创建风格化实时特效的经验
• 熟练掌握Photoshop/Maya/ 3D Max /UE/AfterEffects等相关软件,掌握NIagara粒子系统和材质编辑相关知识
• 工作经验5年以上,有完整项目经历,有至少一个游戏项目上线经验
• …
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工作职责


• 与设计师合作制作风格化特效
• 制作特效所需的序列贴图
• 负责特效从概念到引擎内的惊艳实现
• 解决复杂的生产挑战,协助设计师完成产品的迭代与优化
• 运用3D工作流程,以精致的风格质感完成实现
• 平衡视觉美感与游戏清晰度,传递必要的游戏信息
• 寻找创造性的解决方案,解决制作过程中以及其他情况下的棘手问题
包括英文材料
Photoshop+
还有更多 •••
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• Act as a main bridge between the VFX team and other departments(Art, Design, Engineering, Production) • Managing the VFX production schedule, ensuring timely delivery of assets with high quality • Track progress using project management tools(e.g., Jira, Shotgrid, Confluence) • Coordinate daily or weekly reviews and facilitate clear feedback loops between leads and artists • Support outsourcing pipeline if third-party vendors are involved • Identify risks and bottlenecks early; provide solutions or escalate to stakeholders when needed • Help maintain team morale and productivity through empathetic, organized leadership

更新于 2025-10-29上海
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• UX Design for new/existing features • Creation and implementation of UI screens/elements • Creation of 2D assets used throughout the game • Optimise assets for builds • Support the development of the game with any additional skills

赫尔辛基
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N/A

赫尔辛基