拳头游戏Rendering Technical Artist - Unpublished R&D Product
社招全职地点:上海状态:招聘♡ 收藏
工作描述
About the Role About the Role Senior Technical Artist, Rendering Responsibilities: • Develop and implement rendering solutions that support visual direction and maintain consistency across platforms. • Create, maintain, and optimize UE5 materials, shaders, and related rendering content. • Partner with rendering engineers, artists, and designers to deliver rendering solutions within established performance budgets. • Define rendering scalability settings, quality tiers, and fallback strategies for different hardware configurations. • Profile and optimize shader performance, GPU workloads, memory utilization, and asset loading. • Improve rendering workflows, technical standards, production tools, and documentation to support efficient content creation. • Provide technical guidance to artists, resolve complex rendering challen…
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包括英文材料
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
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相关职位
社招5年以上
• 前期制作开发经验 • 工作经验5年以上 • 熟悉 UE5 渲染,熟练掌握 HLSL、Unreal Material Editor,具备材质开发与优化经验 • 熟悉 DCC 工具的使用及资产制作流程
上海
社招3-5年客户端开发
1、计算机相关专业本科及以上学历,3 年及以上图形引擎或底层系统研发经验; 2、精通 C++,具备扎实的系统开发能力,包括:多线程编程与并发模型、内存管理与性能优化、常见设计模式与大型系统架构设计;
更新于 2026-07-16上海
社招
What You'll Be Doing What You'll Be Doing • Own and evolve rendering systems and 3D graphics feature
上海