米哈游灯光师(第三方编制)-绝区零(动画镜头)
社招兼职3年以上美术&表现类地点:上海状态:招聘
任职要求
1、3年以上灯光相关经验,有剧情演出 / CG / PV / 动画电影经验优先; 2、熟练使用 Unity 或 UE,引擎内有完整镜头灯光制作经验; 3、对镜头语言有理解(构图、节奏、情绪表达),能围绕叙事做灯光设计; 4、具备良好的审美能力,对二次元风格光影表现有理解(如日系动画风格、角色塑形等); 5、熟悉实时渲染基础(光照、阴影、后处理等),但无需深入…
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工作职责
1、负责游戏内剧情演出、过场动画及宣传视频的灯光设计与制作,强化镜头情绪表达与叙事节奏; 2、在游戏引擎中完成镜头级灯光搭建,包括光影氛围、角色塑形等; 3、与导演、动画、分镜、美术紧密配合,参与镜头表现设计,提升整体演出质量; 4、针对二次元风格进行灯光方案设计(如角色高光、轮廓光等),保证风格统一与表现力; 5、使用引擎内后处理辅助完成最终画面效果(非传统合成流程); 6、参与前期 LookDev、风格测试及视觉方案探索; 7、梳理和优化灯光制作流程,沉淀镜头级灯光规范。
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.