vivo图形渲染工程师/专家
社招全职5-8年研发类地点:上海 | 杭州 | 深圳状态:招聘
任职要求
1. 熟练掌握C/C++、OpenGL ES/Vulkan开发,熟悉渲染管线和图像处理算法,熟悉shader编程; 2. …
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工作职责
1. 负责手机游戏体验优化; 2. 负责手机图形框架、渲染管线开发; 3. 负责图形、游戏技术规划,参与图形前沿技术预研。
包括英文材料
C+
https://www.freecodecamp.org/chinese/news/the-c-beginners-handbook/
本手册遵循二八定律。你将在 20% 的时间内学习 80% 的 C 编程语言。
https://www.youtube.com/watch?v=87SH2Cn0s9A
https://www.youtube.com/watch?v=KJgsSFOSQv0
This course will give you a full introduction into all of the core concepts in the C programming language.
https://www.youtube.com/watch?v=PaPN51Mm5qQ
In this complete C programming course, Dr. Charles Severance (aka Dr. Chuck) will help you understand computer architecture and low-level programming with the help of the classic C Programming language book written by Brian Kernighan and Dennis Ritchie.
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
OpenGL+
https://www.youtube.com/watch?v=45MIykWJ-C4
Learn how to use OpenGL to create 2D and 3D vector graphics in this course.
https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
ElasticSearch+
https://www.youtube.com/watch?v=a4HBKEda_F8
Learn about Elasticsearch with this comprehensive course designed for beginners, featuring both theoretical concepts and hands-on applications using Python (though applicable to any programming language). The course is structured in two parts: first covering essential Elasticsearch fundamentals including index management, document storage, text analysis, pipeline creation, search functionality, and advanced features like semantic search and embeddings; followed by a practical section where you'll build a real-world website using Elasticsearch as a search engine, working with the Astronomy Picture of the Day (APOD) dataset to implement features such as data cleaning pipelines, tokenization, pagination, and aggregations.
Vulkan+
https://developer.android.com/codelabs/beginning-vulkan-on-android#0
Vulkan is the primary low-level graphics API on Android. Vulkan enables reaching higher performance for games that implement their own game engine and renderer.
https://docs.vulkan.org/tutorial/latest/00_Introduction.html
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
https://edw.is/learning-vulkan/
I learned some Vulkan and made a game engine with two small game demos in 3 months.
https://vulkan-tutorial.com/
This tutorial will teach you the basics of using the Vulkan graphics and compute API.
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