
叠纸游戏引擎开发工程师(渲染向)-UE写实在研
社招全职3年以上技术研发类地点:上海状态:招聘
工作描述
任职要求 1、熟练掌握C++,完整参与过游戏项目开发,三年以上游戏程序经验,对游戏底层系统框架和优化有较多理解; 2、有3D引擎(unity3d,unreal,cryEngine等)开发经验,使用UE4、UE5引擎者优先; 3、有图形渲染、材质/Shader等开发…
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包括英文材料
C+++
https://www.learncpp.com/
LearnCpp.com is a free website devoted to teaching you how to program in modern C++.
https://www.youtube.com/watch?v=ZzaPdXTrSb8
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Unreal+
[英文] Learn Unreal Engine
https://dev.epicgames.com/community/unreal-engine/learning
From your first steps to complete mastery of Unreal Engine, we've got you covered.
https://www.youtube.com/watch?v=BGsFLoYp1V8
I have a complete beginner course for anyone new to Unreal. Following this tutorial will teach you all the basics of Unreal Engine and bring you through creating your first cinematic scene.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
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社招技术类
1、扎实的 C++、计算机图形学及实时渲染基础; 2、熟悉 Shader、现代图形 API 和 GPU 调试优化; 3、对游戏引擎整体架构有较全面的理解; 4、具备中大型 PC 或主机游戏开发经验。
更新于 2026-08-13广州