
叠纸游戏Pipeline TD -恋与深空
任职要求
1. 熟练掌握Python语言,并能够基于DCC工具进行插件开发。 2. 全日制大专及以上学历, 热爱游戏,对游戏研发有兴趣。 3. 2年及以上相关工作经验。(游戏/影视)DCC TD工作经验优先。 4. 对游戏动画流程有一定的理解。 5. 能够熟练使用Motio…
工作职责
1. 对目前DCC工作流(Motionbuilder,Maya,ShotGun)针对效果和效率进行工具开发。 2. 对现有的各种DCC工具进行优化维护和迭代。 3. 支持维护各类资产流程。 4. 对一些流程方向有自己的理解和想法,能帮助优化现流程,提升效率。
• Maintaining, improving and developing asset processing infrastructure for producing optimized runtime loadable assets from original artist authored content • Working closely with game team artists and coders to identify workflow issues before planning and iterating on tools and technical improvements • Identifying and implementing improvements to game engine and other core tech code bases used by live and upcoming games, targeting multiple mobile platforms • Maintaining existing engine and shared codebases used across multiple live products • Engage with the wider development team here at Supercell to help shape the future of our tech • Research existing solutions and invent novel ones for offline optimization for challenging content to improve runtime performance of games.