logo of riot

拳头游戏Senior Concept Artist, Character - Unpublished R&D Product

社招全职10年以上地点:广州状态:招聘

任职要求


• 6–10年以上游戏行业经验,至少参与过1–2个完整项目(上线或关键阶段)
• 扎实的美术基础(人体结构、透视、色彩、构成),具备优秀的造型与设计能力
• 具备成熟的角色设计方法论,而不仅是绘制能力
• 能够独立完成从探索草图 → 精细设定 → 设计说明的完整流程
• 熟悉各类风格化设计
• 理解3D制作流程与游戏开发流程,具备“设计可落地”意识
• 熟练使用 Photoshop / Blender / 3D辅助设计工具
• 良好的沟通能力,能够清晰表达设计意图并推动落地
加分项
• 有成功塑造高…
登录查看完整任职要求
微信扫码,1秒登录

工作职责


角色设计与制作
角色设计与制作
• 负责游戏内核心角色(英雄/重要NPC/怪物等)的概念设计,从草图到高完成度设定
• 探索并定义符合项目方向的角色视觉语言(造型、比例、剪影、材质表达等)
• 输出具有高度辨识度与商业吸引力的角色设计方案
设计体系与方法论
设计体系与方法论
• 构建角色设计逻辑(文化背景、功能定位、职业特征、叙事关联)
• 建立并推动角色设计规范(比例体系、风格边界、细节密度控制等)
• 在设计中兼顾风格统一性与多样性,支撑长期内容扩展
跨团队协作与落地
跨团队协作与落地
• 与3D角色美术、动画、特效及TA密切协作,确保设计可实现且表现稳定
• 提供清晰、可执行的设计交付(结构拆解、材质指引、功能说明等)
• 参与评审与反馈流程,跟进角色从概念到引擎内效果的最终质量
质量把控与迭代优化
质量把控与迭代优化
• 主导关键角色的视觉质量标准,参与整体美术风格把控
• 根据项目需求及性能限制(移动端)调整设计复杂度与实现成本
• 快速响应方向调整,在探索阶段提供多方案设计支持
团队影响力与指导
团队影响力与指导
• 指导中高级概念设计师,提升团队整体设计能力
• 参与外包反馈与质量把控
• 推动设计经验沉淀,形成可复用的方法与规范
包括英文材料
Photoshop+
相关职位

logo of riot
社招6年以上

• Ideate and create character concepts towards the creative vision • Communicate characters personalities and emotions through the character design • Discover and incorporate interesting trends and non-traditional reference • Craft detailed concept art for production artists • Continuously deliver high quality concept assets that fulfill the requirements of the project’s game and visual design • Collaborate with with artists on the team by providing and receiving creative/team feedback • Work closely with 3D Artists to ensure concepts are smoothly translated into the production stage • Continuously seek out and apply diverse references and visual inspirations to keep designs fresh and engaging • Understand League of Legends characters and recognize opportunities to enhance champion expression • Understand and clearly articulate the product’s unique visual style, while supporting and maintaining that style • Consistently embody and practice company values in both work and collaboration. • Support team leadership in operational tasks while maintaining high standards of work quality • Assist in developing the skills of team artists, ensuring consistency of artistic style across the team’s work • Contribute to setting and advancing team goals, helping the team achieve key objectives • Proactively solve problems, pursue creativity with passion, and lead by example • Mentor artists in their craft • Meet project deadlines in a timely manner without compromising artistic integrity

上海
logo of supercell
社招

• Develop and nurture a clear artistic vision for our marketing creatives from character illustrations and 2D animations. • Be an integral part of the Marketing art team and work closely with internal teams and external partners. • Participate in evaluating, selecting, and managing our roster of external creative partners: External creative agencies, animation studios, and freelance artists. • Create sketches, concept art, and illustrations to visualize the project vision and provide draw-over and paint-over to guide our partners to be aligned. • Ensure that everything we produce is world-class in quality and authentic to our game worlds, and actively helps our IP last for decades.

首尔
logo of tencent
社招IEG

【About Level Infinite】 Tencent Games was established in 2003. We are a leading global platform for game development, operations and publishing, and the largest online game community in China. Tencent Games has developed and operated over 140 games. We provide cross-platform interactive entertainment experience for more than 800 million users in over 200 countries and regions around the world. Honor of Kings, PUBG MOBILE, and League of Legends, are some of our most popular titles around the world. Meanwhile, we actively promote the development of esports industry, work with global partners to build an open, collaborative and symbiotic industrial ecology, and create high-quality digital life experiences for players. Level Infinite is Tencent’s global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the world. We are dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play while building a community that fosters inclusivity, connection, and accessibility. Level Infinite also provides a wide range of services and resources to our network of developers and partner studios around the world to help them unlock the true potential of their games.   About the Role As a Senior Combat Designer, you will be part of a collaborative, multi functional team taking part in the design and execution of combat systems for mobile projects; You will be responsible for the process and results of the combat system design and implementation. Job Responsibilities Collaborate on the vision and direction of the combat system with the leads and other designers, aligning with the project's Business, Art and Creative direction; Define workflow and full cycle for combat system production if needed To achieve optimal efficiency, foster collaboration and contribute to a team that includes members from various departments and backgrounds; Define the high-level direction of combat style and key features such as 3c, mobility, and encounter design on paper to illustrate the general intention; Provide reference games to set up the quality and scope benchmark; Use necessary prototype tools such as paper design/board game, flash, and animation to validate the combat concept before going into production; Cooperate with artist and programmer by initiating necessary art and code requirements to create a playable demo on mobile; Create necessary level elements: layout, enemy, boss, and interactive objects with the help of level designers; Iterate and polish the combat system following internal and external feedback Work with numerical and system designers to create key meta components: character and weapon based on combat system. Work Location: China-Shanghai

更新于 2024-10-23上海
logo of riot
社招6年以上

Responsibilities • Lead the visual direction of FFGS, defining and maintaining its unique identity within the League of Legends IP. visual direction • Drive the concept art vision for new sets, thematics, and characters, from early ideation through final execution. concept art vision • Partner with product and creative leadership to ensure art direction supports gameplay, narrative, and player experience goals. • Act as the IP Ambassador for TFT, collaborating with cross-discipline and cross-region partners to align with Riot’s worldbuilding standards. IP Ambassador • Provide hands-on feedback and mentorship to internal and external artists, helping elevate craft quality and cohesion between different products. hands-on feedback • Collaborate closely with Tencent and Riot teams globally to ensure production pipelines and creative partnerships run smoothly. Tencent • Explore multiple art styles — from whimsical chibi to stylized fantasy and regional aesthetics — while maintaining high visual quality.

上海