
游酷盛世3D角色设计师
社招全职3年以上地点:北京状态:招聘
工作描述
任职要求 1.3年以上游戏美术经验,完整参与过U3D项目制作,能力全面优先,熟悉3D动作,渲染,场景,特效优先; 2.能独立负责角色的完整的模型制作、uv分解、贴图绘制、3D的灯光运用及各类渲染插件的使用; 3.能熟练使用3DMAX/MAYA、photoshop、zbrush、b…
登录查看完整工作描述
微信扫码,1秒登录
包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
Maya+
https://www.youtube.com/channel/UCHmAXsicpLK2EHMZo5_BtDA
Autodesk Maya is an industry leading 3D digital content creation software used extensively by movie, game, and FX studios both big and small.
还有更多 •••
相关职位
校招美术设计类
1、有扎实的美术功底,包含美术专业基础、色彩理论知识,不限专业; 2、具有持续学习,自我完善,且具备与之相适应的学习能力; 3、熟悉3D角色制作流程,能够独立输出高品质3D角色; 4、有团队合作精神,
更新于 2022-08-08苏州
社招3年以上计费设计
1.3年以上3D角色制作经验,有完整的上线项目经验; 2.熟练掌握ZBrush,MAX,MAYA等必要的制作软件;精通PBR贴图制作流程,熟悉UE5引擎; 3.深刻理解人体解剖学、生物结构、布料动
更新于 2025-12-24深圳

实习
*美术设计类职位投递请务必上传作品集! 职位描述: 1、3D角色全流程制作:根据角色原画三视图,独立完成游戏角色、怪物、BOSS、皮肤及配饰的高模雕刻、低模拓扑、UV拆分、烘焙及PBR贴图绘制,完成全
更新于 2026-06-15成都