
巨人网络资深技术美术(美术向)
社招全职5年以上软件研发类地点:上海状态:招聘♡ 收藏
工作描述
岗位概述: 本岗位为美术线核心技术专家角色,偏向美术侧视觉效果的技术攻坚与体系化落地。你将主导项目Unity环境下的美术技术方案选型、高级视觉效果攻关、美术生产管线搭建与迭代,以专业审美为基底,以引擎渲染技术为核心,将美术创意转化为可落地、高品质、高性能的游戏视觉表现;同时负责美术团队技术赋能与规范沉淀,推动团队制作效率与视觉品质双重升级,对项目最终美术呈现效果负核心技术责任。 岗位职责: 1、高级美术效果攻坚与品质主导 深度对接美术负责人,精准把控项目整体美术风格与视觉标准,主导Unity引擎内核心高级美术效果的方案设计与技术落地,包括但不限于进阶PBR材质体系、风格化渲染管线、次世代角色皮肤/毛发/布料、写实/卡通水体、体积大气效果、全局后处理栈、特殊粒子与特效表现等;攻克美术效果落地中的技术难点,对画面审美、细节质感与最终呈现质量进行终审把关; 2、美术技术体系与管线搭建 基于Unity引擎(URP/HDRP/内置管线)搭建并持续迭代全链路美术生产管线,制定项目级美术资源标准、制作规范、导入导出流程与质量校验规则;从资源生产、引擎调优到最终渲染全流程进行体系化管控,保障美术输出的风格统一性、质量稳定性与生产高效性; 3、性能深度优化与技术预研 针对目标平台(手游/PC/主机)主导美术侧系统性性能优化,覆盖Draw Call、模型面数、贴图内存、Sha…
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包括英文材料
Unity+
https://www.youtube.com/watch?v=XtQMytORBmM
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
Shader+
https://clauswilke.com/art/post/shaders
To the uninitiated, shader programming can appear like magic.
https://learnopengl.com/Getting-started/Shaders
A great resource to learn modern OpenGL aimed at beginners.
[英文] Shader Learning
https://shader-learning.com/
Shader Learning is a platform that helps you learn and enhance your shading skills by solving interactive problems.
https://www.youtube.com/watch?v=3mfvZ-mdtZQ
Shaders are an incredibly useful programming tool to have under your belt, especially for creative coding and generative art.
Maya+
https://www.youtube.com/channel/UCHmAXsicpLK2EHMZo5_BtDA
Autodesk Maya is an industry leading 3D digital content creation software used extensively by movie, game, and FX studios both big and small.
3ds Max+
https://www.autodesk.com/learn/ondemand/curated/3ds-max-quick-start-guide
From finding your way around the interface, to pipeline integration, and everything in between, get up to speed fast with Autodesk 3ds Max.
https://www.youtube.com/watch?v=YM9spHSNPpM
In this video, we start with the absolute basics, and take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max.
Photoshop+
https://edu.gcfglobal.org/en/photoshopbasics/
In this free tutorial, learn how to perform some basic and advanced tasks in this popular photo editing program.
[英文] Learn Photoshop
https://www.adobe.com/learn/photoshop
Work with sample files and get step-by-step guidance right in the workspace.
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